Our code ended up being broke as me and Travis's code wasn't up to date with the new code in there original platform 3x has been adapted to make the code shorter as less complicated which we were not prepared for.
I ended up talking to Mr Mortenson to git revert to see if there was easier way to possibly integrate our code into the main but eventually found out the main code was old as well which was when Mr Mortenson gave me the idea to copy the new code from the original platform 3x and paste it into our GameSetup.js Which was what we had the most conflicts with
The code that I tried to integrate ended up being broken as there was no SkibidiSand causing our level to break when entered and to fix this I instead used regular sand which was changed to a new texture but could be changed while also fixing the level with everything being able to be playable
import skibidiTitan from './SkibidiTitan.js';
import Laser from './Laser.js';
import SkibidiToilet from './SkibidiToilet.js';
import PlayerSkibidi from './PlayerSkibidi.js';
import Tree from './Tree.js';
What I found to help me was to import a few more files as while I was integrating the code it seemed to break even when we used to not need the file.
I changed a lot along the way to fix the code as it would move on including platforms, my sprites, enemies, and some places of the platforms in the sky. Doing this helped me use the code that was Brough into the game including shortened versions and a more simplified sprite animation timer, while travis also fixed the ratios of the Titan while adapting to the new code.
ToiletEnding.Js
When I adapted our code into our main I saw that the toilet boosted up in scale size as with the new glow around the object seemed to help with it. A new bug we would need to fix is possibly the ratios of the toilet and to lower the size down as linking the toilet to Tube.Js brought the code to size the toilet as 1/4. We would need to change the our ToiletEnding.Js to adapt to the Tube.Js as Tree.Js is coming mainly from Tube while we mainly use Tree.
Merge our code with the teams main code
Pull request broke
Our code ended up being broke as me and Travis's code wasn't up to date with the new code in there original platform 3x has been adapted to make the code shorter as less complicated which we were not prepared for.
GameSetup.js
Which was what we had the most conflicts withThe code that I tried to integrate ended up being broken as there was no
SkibidiSand
causing our level to break when entered and to fix this I instead used regularsand
which was changed to a new texture but could be changed while also fixing the level with everything being able to be playableI changed a lot along the way to fix the code as it would move on including platforms, my sprites, enemies, and some places of the platforms in the sky. Doing this helped me use the code that was Brough into the game including shortened versions and a more simplified sprite animation timer, while travis also fixed the ratios of the Titan while adapting to the new code.
ToiletEnding.Js
When I adapted our code into our main I saw that the toilet boosted up in scale size as with the new glow around the object seemed to help with it. A new bug we would need to fix is possibly the ratios of the toilet and to lower the size down as linking the toilet to
Tube.Js
brought the code to size the toilet as 1/4. We would need to change the our ToiletEnding.Js to adapt to the Tube.Js as Tree.Js is coming mainly from Tube while we mainly use Tree.