Open filipp8 opened 4 years ago
I no longer use AdMob in my current projects, so won't be fixing this up.
For iOS it sounds like the ndlls needed rebuilding, and an updated library file libAdMobAds.a probably needs taking from the AdMob SDK itself.
The app crashes immediately after initAdMob call
I think I do not link the compiled lib correctly. What I do is add all the content of the ndll/iPhone dir into Xcode -> Build Phases -> Link binary With Libraries. I add all the content because I do not know what to add. Info on here https://lib.haxe.org/p/samcodes-admob/ talks about a
libAdMobAds.a
file that I am not able to find. I tried with haxelib 1.0.9 version and the git version. On android works fine (even though I am not able to run correctly adMob together with Chartboost).