Describe Feature
The market could both sell items and buy them from other players. This would be optional (disabled by default).
It would be possible to set a separate price for buying an item.
An item from the buy could either go to payouts or directly to the store deposit of that item, depending on what the player sets.
For the option of buying from other players in the store, its owner could set some financial upper 24-hour safety limit, so that in the event of sudden changes in the global market, they do not lose all their money.
Describe Feature The market could both sell items and buy them from other players. This would be optional (disabled by default).
It would be possible to set a separate price for buying an item. An item from the buy could either go to payouts or directly to the store deposit of that item, depending on what the player sets.
For the option of buying from other players in the store, its owner could set some financial upper 24-hour safety limit, so that in the event of sudden changes in the global market, they do not lose all their money.