Closed xFirefalconx closed 1 year ago
This is now fixed on 1.19+. For 1.18, you could use a resource pack to override the model to this: https://github.com/TwelveIterationMods/CookingForBlockheads/blob/e9949711585f48d36b8356bb754bb92f302890eb/shared/src/main/resources/assets/cookingforblockheads/models/block/kitchen_floor.json
This is now fixed on 1.19+. For 1.18, you could use a resource pack to override the model to this: https://github.com/TwelveIterationMods/CookingForBlockheads/blob/e9949711585f48d36b8356bb754bb92f302890eb/shared/src/main/resources/assets/cookingforblockheads/models/block/kitchen_floor.json
Thank you, just because I am a bit confused, sorry,
Here is a resource pack which you can put in the resource packs folder (without extracting it) and then enable in the Minecraft options ("Resource Packs").
Thank you! I did as you said and it works now! Thanks for being so kind and helping me out with the resource pack!
Minecraft Version
1.18.2
Mod Loader
Forge
Mod Loader Version
40.2.0
Mod Version
12.2.0
Balm Version
3.2.6
Describe the Issue
In short, incompatibility that the FramedBlocks dev told me to refer to you as it's caused by the way the block color is derived - afaik. What it looks like: Framed blocks that get covered with CookingForBlockheads kitchen tiles - go invisible and have no texture. I added this mod because there are no carpet like kitchen tiles and mend the issue that way - doesn't work without your help of fixing this incompatibility. The original discussion, if you want 100% to read into:
https://github.com/XFactHD/FramedBlocks/issues/265#issuecomment-1528005214
A graphic to underline the issue visually, each invisible block should look like the floating full block above it.
I don't think logs are necessary here, but I'll add one anyways.
Logs
https://gist.github.com/xFirefalconx/b05a104b5314a6ee1726200b0b846c3d
Do you use any performance-enhancing mods (e.g. OptiFine) or custom server distributions (e.g. SpongeForge)?
Nope, just tested with all Vanilla.