Add new kind of node that represents a time delay. Should be able to mix in with the other nodes or be stand alone
Note that time nodes can only "replace" child nodes (i.e. there is a delay between an NPC's line; you can't really have a delay between the Player's lines without over complicating it for the user and the code)
Add new kind of node that represents a time delay. Should be able to mix in with the other nodes or be stand alone
Note that time nodes can only "replace" child nodes (i.e. there is a delay between an NPC's line; you can't really have a delay between the Player's lines without over complicating it for the user and the code)