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Twinklebear
/
ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
MIT License
600
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40
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Possible bug in gtr2 sampling
#22
theartful
closed
1 month ago
1
Explain build process ("Could NOT find Vulkan (missing: Vulkan_LIBRARY Vulkan_INCLUDE_DIR GLSLC)")
#21
Abdull
closed
1 month ago
3
Save image without GUI
#20
yimuchuanye
closed
6 months ago
2
How to save result as image format,like ppm
#19
yimuchuanye
closed
6 months ago
1
Optimize OptiX backend
#18
mtavenrath
closed
10 months ago
4
Updated Optix backend to SDK version 7.7
#17
stefanatwork
closed
1 year ago
1
Please support MSYS2 MINGW64
#16
ghost
closed
1 year ago
14
Other objects?
#15
ib00
closed
1 year ago
1
Error when running the command
#14
Ghostkwebb
closed
1 year ago
3
AMD GPU not supported in Metal
#13
zhaoyangyang316
closed
1 month ago
3
pbrt v3 scene
#12
zhaoyangyang316
closed
2 years ago
4
Light Sampling MIS Is Incorrect when using Multiple Lights
#11
Twinklebear
opened
2 years ago
0
Integration with Apple 3D frameworks (SceneKit, RealityKit)?
#10
alelordelo
closed
2 years ago
1
Add 3rdParty libraries?
#9
Hearwindsaying
closed
1 month ago
4
Add sections about keys and navigation, as well as about command-line options to README
#8
ctsrc
closed
3 years ago
1
Add an NSI C API for scene description
#7
virtualritz
opened
3 years ago
2
Very high PCI usage ?
#6
edisonchan
closed
3 years ago
3
Error with Vulkan 1.2.154.1
#5
nezix
closed
3 years ago
3
How to find pbrtParser?
#4
chaosink
closed
4 years ago
2
Total internal reflections appear black
#3
natevm
opened
4 years ago
3
Vertex color from OBJ
#2
nezix
closed
4 years ago
19
Do I need to change "render_optix_ptx" if I change the render_optix.cu file when use optix backend
#1
caihuanrose311
closed
4 years ago
3