Improves program speed by only working with maps/sets when they're truly need. Added some caching to help with that. With this i'm pulling an average of 60~ fps with a 20x20 map. This works when running lpcgame.exe separately. For some reason when the program is run with Visual Studio's debugger there are some slowdowns.
Changed the layout of the editor a bit to make it look nicer. Added information on the selected tile.
Improves program speed by only working with maps/sets when they're truly need. Added some caching to help with that. With this i'm pulling an average of 60~ fps with a 20x20 map. This works when running lpcgame.exe separately. For some reason when the program is run with Visual Studio's debugger there are some slowdowns.
Changed the layout of the editor a bit to make it look nicer. Added information on the selected tile.