Twinklebear / LPCGame

Working on a C++ tile based 'engine' using SDL
MIT License
18 stars 1 forks source link

Re-work project #27

Open Twinklebear opened 11 years ago

Twinklebear commented 11 years ago

From some reading, course material and seeing where the engine is at this point I realize I've completely diverged from the goal of a component based engine. I'd like to restart this project and approach it with a proper design, instead of winging it. Although when I'll have time to start this I can't really say.