Twinklebear / LPCGame

Working on a C++ tile based 'engine' using SDL
MIT License
18 stars 1 forks source link

Changes for the MapEditor #29

Closed btstevens89 closed 10 years ago

btstevens89 commented 10 years ago

The biggest change being adding a few dialog box options for the editor screen.

Twinklebear commented 10 years ago

Cool stuff! SDL2 supports multiple windows now as well so I bet there's a way we could do this cross platform too, although it would be harder to have it look as nice as native stuff. For some things like the file browser window it's probably easier to do it natively actually. I guess I should get this building on my computer again so I can check this new stuff out :).