Closed Megalomaniak closed 5 years ago
Any of the old variables that are effective duplicates in their values should be removed, but only once nothing is using them any longer.
We should probably remove and replace things like godot_blue
with the variables from GodotEngine.org. That said, we can do that after merging this PR in.
Thanks! Merging this in...
Okay, I just pushed a commit removing all of the godot_
variables I added, with the exception of godot_gray
, which there was no substitute in the copied over GodotEngine.org variables.
We should try to migrate towards using the same variables and their names as the engine website to be consistent. Also has the benefit of making it easier to use the main website as an actual reference to inspect.