NuGet library providing simple access to game settings. Reading data from games like Battlefield 2 - i.e. to access player data from BF2 specific .con configuration files. Open to extension.
I'm committing some minor cleanups after merging the PR, which are mainly just taste preferences.
Split class members into separate declarations - this is really a personal preference thing but all of the companies I've ever worked for were enforcing this rule for reasons of:
Point blank readability (<-- important for making bug-hunting easier)
Easier to detect refactoring needs
Easier to refactor
Won't make lines long
Won't cause as many merge-conflicts when working with others
Will leave Git Diffs less messy and more readable, upon changes
Extended the service class registrations in ServiceCollectionExtensions.cs so that DI based environments could also inject the new services (and mock them in tests)
Refactor GameName class member to config base class since it's used in every config
I'm committing some minor cleanups after merging the PR, which are mainly just taste preferences.
ServiceCollectionExtensions.cs
so that DI based environments could also inject the new services (and mock them in tests)GameName
class member to config base class since it's used in every config