TwitchPlaysPokemon / public

Public repo for tracking on-going developer work, user-created issues, and public-facing documentation
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Allow multiple pinball entires, persistence across restarts, and stopping pinball with a non-empty queue #113

Closed chaos-lord closed 4 years ago

Felk commented 4 years ago

Allow multiple pinball entires

what does that mean?

red031000 commented 4 years ago

more than one pinball entry, clearly Kappa

Felk commented 4 years ago

but that's how it already works?

Felk commented 4 years ago

@chaos-lord is everything resolved now?

multiple pinball entires

still not sure what that includes that isn't already present

stopping pinball with a non-empty queue

It doesn't save the queue across restarts. Is that desirable too?

chaos-lord commented 4 years ago

sorry I forgot about this:

Allow multiple pinball entires

That means being able to enter several games with 1 command, I did implement it myside but it got caught behind a ton of other stuff and now is probably 1 big conflict

stopping pinball with a non-empty queue

No longer needed with savestates, as I can just ignore pinball during shut-down now