TwitchPlaysPokemon / public

Public repo for tracking on-going developer work, user-created issues, and public-facing documentation
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PBR match timer rules are incorrect #137

Closed ghost closed 2 years ago

ghost commented 2 years ago

The match timer rules are displayed on the overlay and via !mode timer. Currently: Tiebreaks: Least # fainted, then highest average % of HP remaining. This phrase exists in both gimmicks.yaml and modes.js. I believe I never tested its correctness on uneven teams as they did not exist at the time.

Upon the deployment of uneven teams, the "least # fainted" is now incorrect according to the results of a recent match with uneven teams. This was a 2v6 match where blue lost 1 mon and red lost 3, and red won when the timer expired. So probably Tiebreaks: Most unfainted, then highest average % of HP remaining. is the correct description and I would suggest changing the text to that.

Sidenote- normal matches have a 15 min timer which tiebreaks in the same manner as matches containing the timer mode.

ghost commented 2 years ago

fixed