This error spam is a major pain, for some reason try{} catch(e){} is not catching the error and it's bubbling out to the debug console... rather frustrating. Need to find a way to prevent this, maybe develop a different implementation.
heh... well, now that the RPC is located within the PlacedBlock script I just used viewID.IsMine() to filter out the junk... the error spam is gone. yippee! =D
This error spam is a major pain, for some reason try{} catch(e){} is not catching the error and it's bubbling out to the debug console... rather frustrating. Need to find a way to prevent this, maybe develop a different implementation.