Ty-Matthews-VisualStudio / Wally

A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.
55 stars 6 forks source link

Consider distributing binaries differently #6

Closed res2k closed 9 months ago

res2k commented 9 months ago

Hi, currently, binaries are distributed as files in the "Binaries" subfolder, but git isn't that great for such things. (For one, those are relatively large files which are now contained in the git history - ie when cloning, they'll be carried along, even obsolete copies.) Hence, I'd like to request that you look into alternative ways of distributing binaries - for example, GitHub itself has the "Releases" feature.

ty-matthews commented 9 months ago

Done, deleted the Binaries folder entirely and published the most recent development version (157) to the Releases section.