The PGN open game dialog has a fixed size, and the game list in multigame PGN
files is very small. My screen is spacey, still I have to use a small open game
window with a tiny game list where I can't even the results without scrolling
horizontally.
Since there is no valid reason why the PGN open game dialog shouldn't be
resizable, this change should be applied:
old beginning of glade/newInOut.glade:
<?xml version="1.0"?>
<glade-interface>
<!-- interface-requires gtk+ 2.10 -->
<!-- interface-naming-policy toplevel-contextual -->
<widget class="GtkDialog" id="newgamedialog">
<property name="border_width">6</property>
<property name="title" translatable="yes">New Game</property>
<property name="resizable">False</property>
new beginning of glade/newInOut.glade:
<?xml version="1.0"?>
<glade-interface>
<!-- interface-requires gtk+ 2.10 -->
<!-- interface-naming-policy toplevel-contextual -->
<widget class="GtkDialog" id="newgamedialog">
<property name="border_width">6</property>
<property name="title" translatable="yes">New Game</property>
<property name="resizable">True</property>
Original issue reported on code.google.com by jonas.thiem@gmail.com on 16 Sep 2012 at 8:36
Original issue reported on code.google.com by
jonas.thiem@gmail.com
on 16 Sep 2012 at 8:36