Tyler799 / Morrowind-2020

An updated, revised and reformatted version of the Morrowind-YEAR series!
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Minimap problems #134

Open Warrof opened 4 years ago

Warrof commented 4 years ago

The "minimap" (the map can be toggled so as to keep it in view at all times) keeps switching from Local Map view to World Map view. It did not do this before I followed this modding tutorial and now it does. This is rather irritating.

I don't think that it's UI Expansion or JIFFY Morrowind UI Revamped.

Below is my Active .esp list. I don't know how to show you my mods in MO2 (without a bunch of screenshots). ESPs.txt

Thanks Tyler799 modlist.txt

Tyler799 commented 4 years ago

Go into the MO2 profiles folder, open the one you've been using (may be "default") and then you can look inside at the various files.

One is plugins.txt which is the esps. Another one (I think modlist.txt?) is the list of mods (left-hand pane). May be in reverse order, but you can easily invert that with a tool.

Warrof commented 4 years ago

It does have something to do with UI Expanded. "m" switches the map view according to MapMenu.lua or MapMenuPlugin.lua. I haven't been able to see if there is an auto switcher.

Edit: Following this advice seems to do the trick.

Taken from: https://www.nexusmods.com/morrowind/mods/46634?tab=posts

jimfcarroll commented 4 years ago

Thanks. That was driving me nuts also.

jimfcarroll commented 4 years ago

Just and FYI. This same mod has a problem displaying the value of filled soul gems. It gives the same value as an empty soul gem. I hacked around this by changing the LUA script.

My "fix" isn't perfect. The script hides the tooltip's default display of value and weight so it can tack on it's own display of those fields at the bottom with the nice gold/weight icons. My "fix" basically disabled the hiding of the default for soul gems. That means when you look at soul gems, you get TWO gold/weight entries in the tool tip. The original default, plus the one the script adds at the bottom of the window. They will have different values for the value field.

I couldn't figure out how to get the correct value in the scripts field. That works good enough for me though. If you're interested I can make it available. Actually, I could probably add a patch to the original UI Expansion mod since it's on github also. If you can use git you'd be able to apply it.