The Shader section is very basic for 2019. I wouldn't go all out on it (too many experimental stuff), but it could use some tweaked shaders. I am currently testing a fairly basic setup what could be an improvement.
Once I get those suggestions, I'll add them to the guide
But in general, it's basic at the moment. If anyone has suggestions for improvements to the shaders section, feel free to toss them my way.
From Half11:
Once I get those suggestions, I'll add them to the guide
But in general, it's basic at the moment. If anyone has suggestions for improvements to the shaders section, feel free to toss them my way.