Open Darkloke opened 5 years ago
We could, I suppose. I'm not sure what the advantage would be however.
For people wanting to play on OpenMW, even discarding MWSE mods, there's still plenty that isn't compatible.
If that isn't the concern, I'm not sure what is. I kinda like having things more separated by categories of flora/armors/dialogue/etc like we have right now.
However, I'm not super tied down to that. If there's a reason I'll consider it.
Just a proposal to move all MWSE mods into separate gobal category like
1 #Patches, Fixes and Otherwise 2 #Official Bethesda Plugins 3 #Dialogue Mods
and so on