Tyler799 / Morrowind-2020

An updated, revised and reformatted version of the Morrowind-YEAR series!
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Delete some files #96

Open Darkloke opened 5 years ago

Darkloke commented 5 years ago

In this issue i will show some examples of files that should be (imho) deleted for cases where next in priority mod offers file in inferior quality.

Stronghold Retexture: Textures\tx_boulder10.dds (1k vs 2k in Vanilla Land) Textures\tx_strong_brick00.dds (1k vs 2k in Imperial Houses and Forts Retexture - Ordo Arkitektora)

Hlaalu - Arkitektora Vol.2: Textures\Tx_wood_weathered_rings.dds (1k vs 2k in Shacks Docks and Ships - Arkitektora of Vvardenfell)

Soulgem Ingredient Retexture SIR Textures\tx_bm_stalhrim_01.dds (256 vs 2k in Vanilla Land)

Improved Cavern Clutter textures\tx_rope_heavy_01.dds (512 vs 256 Papill6n various graphics things - actually its better, so if there no special reason, there is no sense to install the one from Papill6n various graphics things)

Bump-mapped AOFs Imperial Housing with optional Vanilla-Friendly Retexture meshes\x\ex_nord_rock_01.nif meshes\x\ex_nord_rock_02.nif The ones from Correct UV rocks look nicer.

Also there are several cases where mods provide texture in the same resolution, but there is a question which one is visually better (may be a matter of taste or need some in-game comparisons).

Shacks Docks and Ships - Arkitektora of Vvardenfell / Better Meshes plus Optimization Textures\tx_rope_heavy.dds

Telvanni Bump Maps / morrowind visual pack Tx_bark_02.dds Also Connary's Landscapes - West Gash offers this in lower 512

Connary's miscellanea - Mixed Pottery / Connary's miscellanea - Fine Vials Textures\Tx_bottle_02.dds Textures\Tx_bottle_04.dds Textures\Tx_bottle_09.dds

AST redware texture replacer / Connary's miscellanea - Mixed Pottery Textures\Tx_item_pot_redware_01.dds Textures\Tx_item_pot_redware_02.dds Textures\Tx_item_pot_redware_03.dds Textures\Tx_redware_button.dds Textures\Tx_redware_strip_01.dds Textures\Tx_redware_strip_02.dds Textures\Tx_redware_stripes.dds

Django's Rugs and Tapestries / Arukinn's Better Banner Signs and Signposts Textures\tx_banner_hlaalu_01.dds Textures\Tx_banner_redoran_01.dds Textures\Tx_banner_temple_01.dds Textures\Tx_banner_temple_02.dds Textures\Tx_banner_temple_03.dds Textures\Tx_bannerD_danger_01.dds Textures\Tx_bannerD_welcome_01.dds Textures\tx_de_banner_ald_velothi.dds Textures\tx_de_banner_gnaar_mok.dds Textures\tx_de_banner_hla_oad.dds Textures\tx_de_banner_khull.dds Textures\tx_de_banner_sadrith_mora.dds Textures\tx_de_banner_tel_aruhn.dds Textures\tx_de_banner_tel_branora.dds Textures\tx_de_banner_tel_fyr.dds Textures\tx_de_banner_tel_mora.dds Textures\tx_de_banner_tel_vos.dds Textures\tx_de_banner_telvani_01.dds Textures\tx_de_banner_vos.dds Imho Arukinns' are better ones, so Djangos' should be installed before.

Tyler799 commented 5 years ago

Texture resolution itself isn't very meaningful. As I saw in the case with Better Barnacles discussion, sometimes a much lower-resolution texture may be much more vanilla-esque or better fitting style-wise. Sometimes even high-resolution textures may look a bit blurry or odd compared to another lower-resolution one.

If you want to swap out textures, I'd really appreciate it if you could take some screenshots comparing the two, or just show what they look like from the mod pages' linked pictures.

Hard to make decisions like these without some way to see them easily.