Closed linonetwo closed 5 years ago
I know this is a question not very related to TyD, maybe it is about Mod system design, so closing this first.
Regarding the three points you mentioned they all have a common root cause: Retro-compatibility.
Ensuring retro-compatibility between older and newer versions of EE for Starbound is responsibility of its author (In this particular case, me).
With that in mind, all three points are solved and no longer an issue unless a breaking change is done in EE for Starbound, and that, again, will be my only fault and responsibility.
In https://github.com/IcyVines/Starbound-RPG-Growth/pull/9#issuecomment-513563271
An author of Starbound Mod "EE for Starbound" propose a patch for Mod "RPG-Growth" to know about his mod.
In my opinion, this approach has three drawbacks:
What is your opinion, Tynan?