Open isidjjchdhdhdh opened 3 months ago
You might also need to allow ffmpeg
and all dylib
files. I don't use macOS, but this is what I heard.
Allowing files does not stop the process from being killed.
It runs fine if you clone the project and build it locally. I guess there is something wrong with the packaging
Running it via dotnet run
would work because dotnet
is signed
I don't work in terminal space - how do I use dotnet? It worked beautifully on Windows, but I really intended to use it with MacOS arm.
You can download .NET runtime (or SDK) here: https://dotnet.microsoft.com/en-us/download
Then use the terminal, switch to the directory with the app, and run dotnet YoutubeDownloader.dll
. The .NET CLI will act as a signed proxy and you should be able to run the app. You may have issues with the packaged ffmpeg
executable, but you can work around that by deleting it and installing ffmpeg
using your package manager instead.
@githal2022
In first you need to install dotnet from brew with this command : brew install dotnet
,
next you should use this command to authorize any application to run on your mac: sudo spctl --master-disable
.
And now you can use the @Tyrrrz command : dotnet YoutubeDownloader.dll
@Raphael0010 with sudo spctl --master-disable
can you run the application directly with ./YoutubeDownloader
?
When I run : ./YoutubeDownloader
I have : [1] 10295 killed ./YoutubeDownloader
Okay that's unfortunate
Version
v1.12.2
Platform
macOS 14
Steps to reproduce
Terminal looks like this: (base) ➜ YoutubeDownloader.osx-arm64 ./YoutubeDownloader [1] 4396 killed ./YoutubeDownloader
Details
can't open the app, no matter running in terminal or clicking the "YoutubeDownloader" in the folder
p.s. already allowed this app in system settings
Checklist