Tyrsis / SE-Community-Mod-API

Space Engineers Community Modding API
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SESE Server Crash Causing Rollback #21

Closed LordNex closed 9 years ago

LordNex commented 9 years ago

http://paste.ee/p/SaWoZ

Removing Mods had no difference, Had to rollback, run in Vanilla and login and save, then rerun with SESE to clear the errors. Not sure what triggered it as all the users who were on at the time said they were doing welding on some new refineries.

rogeriocamorim commented 9 years ago

2014-12-27 02:35:46.476 - Thread: 9 -> ERROR while adding cube Fighter Cockpit: System.NullReferenceException: Object reference not set to an instance of an object. at System.Text.StringBuilderExtensions.CompareTo(StringBuilder self, String other)

You could not load afther becouse the same Erro would repeat.

Some one add a fighter cockpit and you got Erro. Maybe some mod.

Abraços Rogerio Camorin Em 27/12/2014 10:13, "LordNex" notifications@github.com escreveu:

http://paste.ee/p/SaWoZ

Removing Mods had no difference, Had to rollback, run in Vanilla and login and save, then rerun with SESE to clear the errors. Not sure what triggered it as all the users who were on at the time said they were doing welding on some new refineries.

— Reply to this email directly or view it on GitHub https://github.com/Tyrsis/SE-Community-Mod-API/issues/21.

LordNex commented 9 years ago

Don't have any cockpit mods and I removed everything that would cause that. What worries me more is that would clear but this and the others like it wouldn't. Didn't have an issue in plain Dedicated, Just when I tried SESE and just since the .40 update

Thread: 9 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found.

LordNex commented 9 years ago

Phoenix [author] 16 hours ago @Lord Nexliar, Thanks for the log. Turns out I left in an experimental feature. However you shouldn't have received an error. I was using stock textures and models still, and it works in the regular game (including DS). I don't know much about it but I think that's a bug in SESE. I'll do my best to not crash that server, but at this point I have no plans to support it officially.

http://steamcommunity.com/sharedfiles/filedetails/?id=341822890

LordNex commented 9 years ago

Closed for now. Haven t had any issues with compatibility with the FTL Mod since.