Tyrsis / SE-Community-Mod-API

Space Engineers Community Modding API
GNU Lesser General Public License v3.0
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Issue when starting world with v0.3.0.15-alpha #62

Closed icehrt closed 6 years ago

icehrt commented 9 years ago

2015-03-20 11:05:49.878 - Thread: 9 -> System.IO.FileNotFoundException: Could not load file or assembly 'VRage.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. File name: 'VRage.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' at SEModAPIInternal.API.Server.ServerAssemblyWrapper.StartServer(String instanceName, String overridePath, Boolean useConsole) at SEModAPIExtensions.API.Server.RunServer()

WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value HKLM\Software\Microsoft\Fusion!EnableLog to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

2015-03-20 11:10:49.895 - Thread: 10 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName) at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.EnqueueMainGameAction(Action action) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.GameAction(Action action) at SEModAPIInternal.API.Common.WorldManager.<>cDisplayClass3.b0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2015-03-20 11:10:49.896 - Thread: 10 -> System.Exception: Game entity was null at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName) 2015-03-20 11:10:49.897 - Thread: 10 -> System.NullReferenceException: Object reference not set to an instance of an object. at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.EnqueueMainGameAction(Action action) 2015-03-20 11:15:49.874 - Thread: 11 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName) at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.EnqueueMainGameAction(Action action) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.GameAction(Action action) at SEModAPIInternal.API.Common.WorldManager.<>cDisplayClass3.b0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2015-03-20 11:15:49.875 - Thread: 11 -> System.Exception: Game entity was null at SEModAPIInternal.API.Entity.BaseObject.GetEntityMethod(Object gameEntity, String methodName) 2015-03-20 11:15:49.876 - Thread: 11 -> System.NullReferenceException: Object reference not set to an instance of an object. at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters, Type[] argTypes) at SEModAPIInternal.API.Entity.BaseObject.InvokeEntityMethod(Object gameEntity, String methodName, Object[] parameters) at SEModAPIInternal.API.Common.SandboxGameAssemblyWrapper.EnqueueMainGameAction(Action action)

I have tried delete 64 folder and reloading. Using default server launcher works fine in loading world.