Open fo0 opened 9 years ago
Same here. It seems to stall once it reaches : Uncaught Finished loading PlayerManager Finished loading NetworkManager Finished loading WorldManager
It's either taking an unreasonable amount of time to do it's thing, or it has crashed somewhere in there and there's no log output beyond this.
+1 same error here. Updated VC redistributables (http://forums.keenswh.com/post/show_single_post?pid=1286593035&postcount=7) and running Windows updates (2012) currently.
Did not have this error myself up until latest update '1.074.010' same result, world runs normally under vanilla frontend.
Nevermind, seen this post just now.
http://forums.keenswh.com/post/show_single_post?pid=1286607205&postcount=318
I have the same issue. Running .0.3.015-alpha. Running vanilla loader until it resolved. The loading process stops on "uncaught"
@yajiedesign Thanks for the hotfix, seems to do it's work fine
Please see https://github.com/SEServerExtender/SEServerExtender/releases for the latest version, which works with Space Engineers 1.74.10
Ok - confused here, I use SEServerExtender - is this something else as in a plug-in that is coupled with the application? I still can't use the software as I get the "uncaught" exception and I have followed the forum suggestions. Thanks for the help in advance.
The version of SEServerExtender posted here is obsolete. Go to the link I posted and use SEServerExtender from there, from now on.
I updated everything, tried on a fresh instance (to check the errors), but i always get this error: And the Server doesn't start.
Any ideas?
Finished loading LogManager Finished loading SandboxGameAssemblyWrapper All main types passed reflection unit tests! All entity types passed reflection unit tests! All block types passed reflection unit tests! Finished creating server! Finished loading ServerAssemblyWrapper Finished loading PluginManager Finished loading FactionsManager Finished loading EntityEventManager Finished loading ChatManager Loading Session Settings
Max Players: 35 OnlineMode: PUBLIC GameMode: Survival Scenario: Asteroids World Size: 0
Uncaught // here is the problem | issue Finished loading PlayerManager Finished loading NetworkManager