I was under the impression that the development of the GraphicsDevice class had
come further along.
The graphics device implementation is missing all the general features such as
the device capabilities and the display mode.
The class is also lacking all the method implementations needed to do
three-dimensional rendering.
Original issue reported on code.google.com by lav...@gmail.com on 8 Jan 2011 at 11:32
Original issue reported on code.google.com by
lav...@gmail.com
on 8 Jan 2011 at 11:32