Closed fejich closed 6 years ago
First, just a piece of advice, just use the -v option for verbose mode, -V is only intended to use with a debugger as it will turn every 3DSkit error into Python exceptions, that's not very convenient.
But that's not the question. Are you sure that c3DSkit is up to date ? If not, try to go in the c3DSkit
folder, then remove the build
folder and rebuild it with python3 setup.py install
.
Thank you for your reply
I have tried: Python3 setup.py install. Error occurred: unable to find Vcvarsall.bat Computer environment: Win10 + Visual Studio 2017
Google search for half a day can not solve, I finally gave up.
Thank you again for your reply.
Hope to provide a compiled version of the download
I don't have any Windows, so I don't have a lot of experience with it.
I found this, if you haven't already tried, hope it can help.
Else I don't have released it yet, but I am working on a major refactoring to make a Python version of c3DSkit, for a better integration. When I'll have finished it, it would solve your problem, although it would be slower than using c3DSkit.
I just have to finish the audio part, so it shouldn't be too long
Thank you so much for your continued reply.
I'm interested in translating the game into Chinese, but I don't know how to program.
It's been a long time since you've been relying on these tools to do the job of modifying the game. Thanks again for your software.
Forgive my bad English, I have to use Google to send these posts :p
No problem, I'm not either a native speaker ;) I committed the changes, don't hesitate to report any other issue.
C:\Users\公司\Desktop\tm\3DSkit-master>3DSkit.py -vx TitleFont32.bffnt
--------TitleFont32.bffnt--------
No compression
BFFNT file found
Extracting...
Version 4.1.0 (NX)
Texture format: BC4
Sheet width: 1024
Sheet height: 1024
Extracting wrapped BNTX
BNTI info for sheet 0:
- Format: BC4
- Width: 1024
- Height: 1024
- Swizzle size: 0
Extracted
The new version is work👍
Found a problem, TitleFont32.bffnt should have two text charts picture. The software only exports a single picture.
Indeed, I hadn't noticed it. This seems to be a single texture to split into two sheets, with all metadata written like it would be with just one sheet. That's weird.
Done! The latest commit should unpack both sheets.
Font found in [Captain Toad:Treasure Tracker] NS version https://drive.google.com/open?id=1X4yCZtTADGWygFNK0ELZhMU5h2Id1sjW
Error Log