Determine the best pathing for both robots for skills and implement using the auto movement functions. This should be modular to allow for quick pathing changing (be able to input a list of game elements, positions, or orientations to generate a path).
Possible Features:
[ ] Driving in curves (ex/ Bezier curves)
[ ] React to changes in the environment (Triball in unexpected position, etc.)
[ ] Separate graphics to simulate robot pathing on the field
DOD
This task its considered done when it is thoroughly documented in the Engineering Notebook.
Description
Determine the best pathing for both robots for skills and implement using the auto movement functions. This should be modular to allow for quick pathing changing (be able to input a list of game elements, positions, or orientations to generate a path).
Possible Features:
DOD
This task its considered done when it is thoroughly documented in the Engineering Notebook.