UCL-VR / ubiq

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Hand tracking issues with Quest 2 #18

Closed TheBv closed 1 year ago

TheBv commented 2 years ago

Hand tracking doesn't seem to be working at all with the Quest 2. It looks the hands at around waist level and you can't move them pretty much at all. They do seem to be changing rotation and position ever so slightly but not in a meaningful way.

I've tried messing with the floor height and various other settings but to no avail.

bnco-dev commented 2 years ago

Thanks for this @TheBv. Which version had the issue?

TheBv commented 2 years ago

I used the newest version of the project on github. With the Unity version that was associated with it.

bnco-dev commented 1 year ago

@TheBv, is this still an issue? I was not able to reproduce, but hopefully c2a76f4 fixed it.

TheBv commented 1 year ago

I've since switched to using OpenXR which seems to work rather nicely with any device. I don't have an Oculus device at hand right now but I can test it later this week again and I'll let you know :)

TheBv commented 1 year ago

Seems to have been fixed with the mentioned commit.