Closed iliags closed 4 years ago
UE4 has updated GENERATEDBODY() macro to be compatible with GENERATED_BODY() in most scenarios, changing this to GENERATED_BODY() gets rid of the uninitialized warning.
UE4 has updated GENERATEDBODY() macro to be compatible with GENERATED_BODY() in most scenarios, changing this to GENERATED_BODY() gets rid of the uninitialized warning.