Open jfmherokiller opened 8 months ago
Just tested the config from the wiki and it fails as well.
Try the latest experimental build.
Here's a link to it: https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v2.5.2-570-g37e727b.zip
With this build you'll need both dwmapi.dll
and UE4SS.dll
from the zip file, and you should remove xinput1_3.dll
that came from any other version of UE4SS as well as the UE4SS_Signatures
directory.
sorry for taking a bit but i jumped to version UE4SS - v3.0.1 Beta #0 - Git SHA #d935b5b
since thats the latest version as of today.
and it does seem to provide a much clearer response
[2024-04-17 10:29:28] PS Scan attempt 1
[2024-04-17 10:29:28] [PS] Reading image
[2024-04-17 10:29:28] [PS] Starting scan
[2024-04-17 10:29:28] [PS] Scan finished in 459.7368ms
[2024-04-17 10:29:28] [PS] Found EngineVersion: 4.27
[2024-04-17 10:29:28] [PS] Found GUObjectArray: 0x7ff64a99a150
[2024-04-17 10:29:28] [PS] Found GMalloc: 0x7ff64a915990
[2024-04-17 10:29:28] [PS] Found FName::ToString: 0x7ff6461172c0
[2024-04-17 10:29:28] [PS] Failed to find FName::FName(wchar_t*): iter returned multiple unique values
[2024-04-17 10:29:28] [PS] You can supply your own AOB in 'UE4SS_Signatures/FName_Constructor.lua'
[2024-04-17 10:29:28] [PS] Found StaticConstructObject_Internal: 0x7ff646311b60
[2024-04-17 10:29:28] [PS] Found FText::FText(FString&&): 0x7ff64602c7c0
[2024-04-17 10:29:28] [PS] Scan failed
if i remember correctly I think they possibly optimized way the fname constructor and you more or less need to "reconstruct it".
Branch or Release The Tag for the Release you are using, or the commit you used if you built from source yourself: Release UE4SS - v2.5.1 Beta #0 - Git SHA #1481302
Game and Engine Version Game where the bug occurred, and the UE engine version of the game: The Outer Worlds: Spacers Choice Edition Engine version: 4.27.2
Describe the bug A clear and concise description of what the bug is: The current release version is unable to locate the function FName::FName using its default aob.
To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen.
Screenshots and UE4SS Log If applicable, add screenshots to help explain your problem, and upload the log:
applicable log slice.
Desktop (please complete the following information):
Additional context Add any other context about the problem here.
Im not sure if it can help but this tool seems to work with the game atleast partially https://github.com/RussellJerome/UnrealModLoader/blob/main/Profiles/Indiana-Win64-Shipping.profile