Open mixneko opened 5 months ago
There is no native Linux support currently, but we do support Wine/Proton.
There is no native Linux support currently, but we do support Wine/Proton.
Is native Linux something that's planned by any chance?
I run a Pterodactyl setup for multiple game servers which utilises docker, meaning all the game servers are the Linux versions. So there's no way around this with wine for people like me!
There is no native Linux support currently, but we do support Wine/Proton.
Is native Linux something that's planned by any chance?
I run a Pterodactyl setup for multiple game servers which utilises docker, meaning all the game servers are the Linux versions. So there's no way around this with wine for people like me!
By chance, I looked at some of the forks that people have made recently and there is a Linux fork so perhaps eventually there will be a PR made adding Linux support.
So there's no way around this with wine for people like me!
Also yes, you should be able to use wine if you want to but I don't have any specific instructions for you when it comes to how to set everything up.
Thanks for this. I should have specified, that for Palworld in particular which I'm modding right now, the Pterodactyl egg sadly uses the Linux version of the server. Though are you saying there's a way around this?
Which fork was the Linux one? I'd love to check that out and try my luck.
Which fork was the Linux one? I'd love to check that out and try my luck.
I don't know if the port builds or what steps you might need to take to even try to build it, and if it does build, it might be all sorts of broken because this is an unofficial fork and there's no way to tell what state the port is. It's entirely possible that they are in the middle of porting and that it's not even close to usable yet.
Here are two links, one for UE4SS and another for the Unreal submodule which is the code that handles communication between UE4SS and UE: https://github.com/Yangff/RE-UE4SS/tree/linux-port https://github.com/Yangff/UEPseudo/tree/linux
Thanks for this. I should have specified, that for Palworld in particular which I'm modding right now, the Pterodactyl egg sadly uses the Linux version of the server. Though are you saying there's a way around this?
You should be able to use Wine if you have the necessary access to the computer (or VM) that hosts the server. You'd need to download the Windows binaries for the Palworld server to your Linux server computer/VM and run it with Wine, which sounds extremely wasteful and I can't recommend it but it's the only way to do it right now.
I'm sorry ask question for this but I'm curious if this project supports Linux. If I need to compile it myself, could you teach me how? thank you