I encountered a problem, and I'm not sure if it's an issue with this plugin. In the BP mod, using SpawnActor to generate an actor with static mesh can create the actor, but the actor does not render materials and textures. I don't know how to handle it?
I encountered a problem, and I'm not sure if it's an issue with this plugin. In the BP mod, using SpawnActor to generate an actor with static mesh can create the actor, but the actor does not render materials and textures. I don't know how to handle it?