Open longsizhuo opened 2 weeks ago
Delete Pal-WindowsServer.pak and withdraw it, the UE4SS can load the mods but still with some errors like
[17:31:12] [Lua] ConsoleClass, GameViewport, or ViewportConsole is invalid
. Idk the reason
It maybe have some connections with #645
RE-install all files include dedicated server, it can find mods now, but still not work
[19:48:41] m_shared_functions: 0x7ff80f6c3b60
[19:48:41] Enabling custom events
[19:48:41] Starting mods (from mods.txt load order)...
[19:48:41] Starting Lua mod 'CheatManagerEnablerMod'
[19:48:41] [RegisterHook] Registered native hook (1, 2) for Function /Script/Engine.PlayerController:ClientRestart
[19:48:41] Mod 'ActorDumperMod' disabled in mods.txt.
[19:48:41] Starting Lua mod 'ConsoleCommandsMod'
[19:48:41] Starting Lua mod 'ConsoleEnablerMod'
[19:48:41] [Lua] ConsoleClass, GameViewport, or ViewportConsole is invalid
[19:48:41] Mod 'SplitScreenMod' disabled in mods.txt.
[19:48:41] Starting Lua mod 'LineTraceMod'
[19:48:41] [Lua] KismetSystemLibrary: KismetSystemLibrary /Script/Engine.Default__KismetSystemLibrary
[19:48:41] [Lua] KismetMathLibrary: KismetMathLibrary /Script/Engine.Default__KismetMathLibrary
[19:48:41] Starting Lua mod 'BPModLoaderMod'
[19:48:41] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.
[19:48:41] [Lua] StorageIntergration == table: 000001E385B6B330
[19:48:41] [Lua] AssetName == ModActor_C
[19:48:41] [Lua] AssetNameAsFName == FNameUserdata: 000001E385A86938
[19:48:41] [Lua] Name == StorageIntergration
[19:48:41] [Lua] AssetPath == /Game/Mods/StorageIntergration/ModActor
[19:48:41] [Lua] MHGameSetting_P == table: 000001E385B6B130
[19:48:41] [Lua] AssetName == ModActor_C
[19:48:41] [Lua] AssetNameAsFName == FNameUserdata: 000001E385A86938
[19:48:41] [Lua] Name == MHGameSetting_P
[19:48:41] [Lua] AssetPath == /Game/Mods/MHGameSetting_P/ModActor
[19:48:41] Starting Lua mod 'BPML_GenericFunctions'
[19:48:41] Mod 'jsbLuaProfilerMod' disabled in mods.txt.
[19:48:41] Starting Lua mod 'Keybinds'
[19:48:41] Starting mods (from enabled.txt, no defined load order)...
[19:48:41] Mod 'TehExtraBaseAreaMod' has enabled.txt, starting mod.
[19:48:41] Event loop start
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147329016
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328985
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328906
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328883
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328832
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328755
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328658
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328635
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:45] [Lua] [TEBA] Found Base: PalBaseCampModel /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_PalGameStateInGame_C_2147482015.PalBaseCampReplicator_2147482012.PalBaseCampModel_2147328526
[19:48:45] [Lua] [TEBA] Waiting 15 seconds to allow the model to finish initialization
[19:48:47] [Lua] Loading mod: StorageIntergration
[19:48:47] [Lua] Loading mod: MHGameSetting_P
[19:48:47] [Lua] Executing 'PostBeginPlay' for mod 'ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208567'
[19:48:47] [Lua] Executing 'PostBeginPlay' for mod 'ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208567'
[19:48:47] [Lua] Actor: ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208567
[19:48:47] [Lua] Executing 'PostBeginPlay' for mod 'ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208566'
[19:48:47] [Lua] Executing 'PostBeginPlay' for mod 'ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208566'
[19:48:47] [Lua] Actor: ModActor_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.ModActor_C_2147208566
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:48:48] [Lua] [TEBA] Moved deadly blue line...
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:00] [Lua] [TEBA] Default AreaRange: 5000.0
[19:49:00] [Lua] [TEBA] New base Area: 5000.0
[19:49:52] [Lua] ConsoleClass, GameViewport, or ViewportConsole is invalid
[19:50:33] [Lua] Doing line trace
[19:50:33] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:33] [Lua] Doing line trace
[19:50:33] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:33] [Lua] Doing line trace
[19:50:33] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:33] [Lua] Doing line trace
[19:50:33] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:34] [Lua] Doing line trace
[19:50:34] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:50] [Lua] Doing line trace
[19:50:50] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:51] [Lua] Doing line trace
[19:50:51] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154583
[19:50:52] [Lua] Doing line trace
[19:50:52] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154565
[19:50:52] [Lua] Doing line trace
[19:50:52] [Lua] HitActor: BP_BuildObject_Glass_Stair_C /Game/Pal/Maps/MainWorld_5/PL_MainWorld5.PL_MainWorld5:PersistentLevel.BP_BuildObject_Glass_Stair_C_2147154565
[19:51:59] Mod button Debug Info hit.
[19:51:59] [Lua] [StorageIntergration] StorageIntergration debugging: show intergrated container array length
是悟空吗?
是悟空吗?
Nope, it's palworld
Branch or Release The Tag for the Release you are using, or the commit you used if you built from source yourself.
Game and Engine Version Game where the bug occurred, and the UE engine version of the game. [0.3.9] Palworld [3.0.1] UE4SS
Describe the bug Any BP mods didn't run, so I add many debug prints in the BPModLoaderMod/Scripts/main.lua. I find
pairs(LogicModsDir)
is empty and it did not run in the for loop ofMods directory A zip of your Mods folder if you've installed any mods that don't come with UE4SS by default
the zip file of Mods have 1.2 GB, I cannot upload it.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should print all the .paks and run the Mods.
Screenshots, UE4SS Log, and .dmp file
Desktop (please complete the following information):
Additional context What I changed in BPModLoaderMod/Scripts/main.lua