UG4 / ugcore

The core functionality of UG4. Includes sources, build-scripts, and utility scripts.
https://github.com/UG4/ugcore
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Change in cylinder projector #51

Open bsumirak opened 3 years ago

bsumirak commented 3 years ago

Use 1/2 * (minRadius + maxRadius) of the parent vertices as child vertex radius. This improves mesh quality on higher refinement levels for meshes with quadrilaterals, while triangle-based meshes are unaffected.