Open NdR91 opened 9 months ago
To debug, you will also need to post the card configuration that was asked in the issue template.
The state
variable is to be used with an input_select
entity so you can let the pill be full if the entity has any other state than on
or playing
Describe the bug The _state variable is not working. if I use this variable, the Pill still remain "small".
Ref: Scenes Card To Reproduce Steps to reproduce the behavior:
Use the "_state" variable.
Expected behavior A clear and concise description of what you expected to happen.Using the Variable
_state: "on"
is expected to have the full size Pill, like this:Screenshots