UMDLARS / one_night_in_sf

A story game demonstrating why physical security is important and complex!
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“remove pins” says “That wouldn’t be useful” even though the answer was really close #226

Closed pahp closed 3 months ago

pahp commented 4 months ago

Saying "remove pins" or "remove hinges" (or possibly other words) should give a hint like "remove them with what?" rather than just saying "That wouldn't be useful."

I'm creating this as a separate issue because (in my understanding) fixing this error is different than just spamming synonyms/verbs.

spacehobo commented 3 months ago
Verb 'remove'
        * worn                                      -> Disrobe
        * multi                                     -> Take
        * multiinside 'from' noun                   -> Remove;

By default, trying to remove something that's in the room with you will invoke the Take verb. You can solve this with a before hook on Take.

But from what I saw, this stuff has been moved to cheap_scenery, which may not be the best use of that system. You lose a lot of behaviour if the objects are actually meant to be real things the player can interact with in complex ways.