Open libraun opened 7 months ago
This also applies to #215 and #225: we will need to re-engineer this puzzle to use actual objects instead of cheap scenery.
This also applies to #240. We should probably consolidate these four issues into one single one.
There's basically no way to do this using cheap scenery. We'd need to move this to proper objects-inside-objects, which would give us a lot of free behaviours that would make the game more immersive in general.