Added 'key' to the list of names for securityCard (fob);
Added line of code to remove the securityCard (fob) from the player's inventory upon entering the lobby for the first time (since it is not used thereafter)
Added two tests, which:
(1) Ensure that the Security Key Card is no longer in the player's inventory upon entering the Lobby, and
(2) Ensure the player is able to pick up the receptionist's key, without confusing the parser.
Added two tests, which: (1) Ensure that the Security Key Card is no longer in the player's inventory upon entering the Lobby, and (2) Ensure the player is able to pick up the receptionist's key, without confusing the parser.