Closed nuclearmistake closed 11 years ago
wontfix tbqh
more realistically, I actually don't know HOW to fix it.
It'd be up to Hoanh to utilize that "P" matrix that the shader has access to, but I don't know where to apply it in the shader, honestly.
wontfix tbqh
more realistically, I actually don't know HOW to fix it.
It'd be up to Hoanh to utilize that "P" matrix that the shader has access to, but I don't know where to apply it in the shader, honestly.