Open youle31 opened 4 years ago
It appears that this may be the cause of the lag I'm experiencing as well.
I have a .blend with a 3rd person shooter setup. Shooting creates a bullet shell object and decal plane at the hit position using two Add Object actuators. The scene is lagging really badly.
I'll run some tests to confirm that this is the problem.
The low fps I was experiencing seemed to be due to how UPBGE 0.3 applies the animations, per https://blenderartists.org/t/upbge-0-3-armature-animation-deform-problem/1365616/3
Switched everything back to UPBGE 0.2.5 and the framerate is fine now.
Perhaps 0.3 shouldn't be listed as stable & shown as the primary download on the Upbge website if there are serious issues such as this. Would save users spending lots of time on it only to have to revert to 0.2.5 to get things working.
@Petermhen set up a object pool and reuse the agents (or in your case bullets)
this is a common design pattern https://en.wikipedia.org/wiki/Object_pool_pattern
2.5x has about 1/15th the power of 3.x + (we have geonodes, bpy, openXR, and much more in game**)
we can do amazing things in both 2.5x and 3x is still growing****
@BluePrintRandom Thank you for the response and the information. Turns out the speed issues wasn't down to the Add Object actuator, but rather just having the armature parented to an object with the object's physics set to "Dynamic". That resulted in a halving of the framerate. From looking through the Blender Artists forum I saw a couple more threads reporting a similar issue. Works fine in UPBGE 0.2.5
I haven't gotten a chance to look through the bug reports to see if this has already been reported.
Thread I made about it. https://blenderartists.org/t/framerate-issue-when-armature-has-parent-with-dynamic-collision-enabled-in-upbge-0-3/1367755
Stephen ndungu showed us on discord that when there are many animations in the file, even if actions are not be played, there's a big performance cost in this file when we add object:
https://drive.google.com/file/d/1a7h7FPQacPlAJ9M9sKI7SHOTqlBI8TwP/view?usp=sharing
video: https://cdn.discordapp.com/attachments/716421809406476320/732656425360162906/2020-07-14_18-47-52.mp4
Note: The lag happens only if add object actuator on "BulletEmpty" is triggered.