Closed BluePrintRandom closed 8 years ago
DCubix :-1:
you have to post why you are closing a issue,
don't just kill them.
could we look into this?
BufferKdTree is something I found for openCL acceleration of building a kdtree, maybe something like this is applicable to bvhtree as well?
can we re-open and close this as merged?
@panzergame
currently I can pass a mesh into a mathutils.bvhTree using from poly and iterating, can we add the ability to pass a mesh/vertex array into the BVHTree ?
same goes for KDTree.