UPBGE / upbge

UPBGE, the best integrated game engine in Blender
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Linking/ Appending objects ignores scripts used by module-controllers #885

Open RockyMadio opened 6 years ago

RockyMadio commented 6 years ago

When you link or append an object, the script that this object is holding canbe linked. Such as 2d filter scripts, or .py scripts. This works flawlessly.

But if the object uses module mode to execute a specific function of a script, this script wont be linked or appended with the object. You can still link the script after wards, but i think It can be abit tiring.

I would suggest a function that allows user to include script or ignore script while linking/ appending objects.

panzergame commented 6 years ago

If an internal script is of the name of the module and that a same module exists outside the blend file, can we suppose that the internal script has the priority ?

panzergame commented 6 years ago

Note the same should apply for components.