Task: Implement Camera Shaker and Tile Highlighting
This task will involve the implementation of two significant features. Firstly, a Camera Shaker module will be created to simulate screen shaking once A mob boss has been spawned, adding an exciting visual effect to the game. Secondly, tile highlighting will be improved. Tiles will only be highlighted when a tower is selected. If the user can afford the selected tower and there are no other entities on that tile, it will be highlighted in green. If there is another entity present or insufficient resources, it will be highlighted in red.
Milestones
[x] Implement Camera Shaker module (By Oct 10).
[x] Integrate Camera Shaker with MapService (By Oct 12.).
Description
Task: Implement Camera Shaker and Tile Highlighting
This task will involve the implementation of two significant features. Firstly, a Camera Shaker module will be created to simulate screen shaking once A mob boss has been spawned, adding an exciting visual effect to the game. Secondly, tile highlighting will be improved. Tiles will only be highlighted when a tower is selected. If the user can afford the selected tower and there are no other entities on that tile, it will be highlighted in green. If there is another entity present or insufficient resources, it will be highlighted in red.
Milestones
Completion Deadline: Oct 17
Documentation
Member