Closed D-avidTao closed 1 month ago
You'll need to add deadlines to your milestones (make the best estimate you can) and subfeatures/components. Where are the github usernames for the rest of your team?
Approved in error, please resolve the issues from my previous comment to get this ticket approved
Description
As a player I'd like to trigger projectiles, so that I can get feedback on my attempt to damage game entities.
Visually, a projectile has a texture, speed and direction. These features signify the backend logic of checking for a hitbox in a straight line. In the event a hitbox is intercepted visually the projectile's texture is updated to show a collision.
Logically, the projectile includes information about its impact. Upon intercepting a hitbox the projectile's impact is inflicted on the entity. This feature depends on hittable entities.
SubFeature/component
Examples (optional)
Dependencies
List any features on which this ticket relies. If there is already an existing ticket, reference it using #xx. If a feature needs to be implemented and the issue does not already exist... maaaake a new ticket and leave it unassigned for someone else to take on.
Need to be able to detect collision to apply projectile effect and or terminate projectile. Map and levels design - #9 Animal - #10 Player - #3 Events - #11
Provide information on projectile texture, speed, position and direction.
Player - #3 Weapon and combat- #2
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
Completion Deadline: Aug. 27
Extras (optional)
Documentation
https://github.com/UQcsse3200/2024-studio-1/wiki/Projectile
Members