Enhance player interaction and engagement by introducing additional attributes and UI features. This includes implementing a scoring system, sound effects, new character interactions, modified key bindings, and achievements.
SubFeatures/components
Add a scoring system: #296
For each animal killed, a certain number of coins will be awarded to the player.
Display the accumulated coins in the UI.
Spend Money
Players can trade coins for items from gambling (based on maps team's implementation of gamble room)
Sound Effects for Damage
Create and implement different sound effects to enhance immersion when the player takes damage.
New Character - Homeless Guy
Introduce a new character, "Homeless Guy," who interacts with the player.
Modified Key Binding - Continuous Attack
When the attack key (e.g., mouse button or keyboard key) is long-pressed, the character will continuously shoot or attack until the key is released.
Update UI
Make UI similar to minecraft UI
Display scores
Player Transformation into NPC (collab with animals team)
Player can be transformed into NPC during the game
Dependencies
Creation of Gamble Room.
Milestones
[ ] #296 (Sep 30)
[ ] Spend Money (Sep 30)
[ ] Sound Effects for Damage (Sep 30)
[ ] New Character - Homeless Guy (Sep 30)
[ ] #286
[ ] Update UI (Sep 30)
[ ] Testing (Sep 30)
[ ] Documentation (Oct 2)
Completion Deadline: Oct 2
Extras (optional)
Achievements (Extra Task)
Implement an achievement system to track player progress and award them for completing specific challenges.
Looks good, go ahead and get started if you haven't already. Just be mindful of scope creep and that this feature needs to be completed during sprint 3
Description
Enhance player interaction and engagement by introducing additional attributes and UI features. This includes implementing a scoring system, sound effects, new character interactions, modified key bindings, and achievements.
SubFeatures/components
Spend Money
Sound Effects for Damage
New Character - Homeless Guy
Modified Key Binding - Continuous Attack
Update UI
Player Transformation into NPC (collab with animals team)
Dependencies
Milestones
Completion Deadline: Oct 2
Extras (optional)
Documentation
TBA
Members