Closed JigyasuMittal closed 1 month ago
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Pause menu ditched for sprint 1, that will be for a future sprint
Description
Create intuitive game menus for the start screen and game pausing. The menus should allow the user to easily start or resume a game, configure settings and navigate through different points in the game, such as the home screen, different levels and different gamemodes. The menu buttons should be named and designed so their function is clear to first-time users. In the final product, the start screen menu will appear at the start of the game and the pause menu will appear when the user pauses the game. Both screens should aim to be visually and emotionally appealing, especially the start screen as it is the user's first impression of the game.
SubFeature/component
Main menu
Displayed upon game startup. This screen will have a background image that fits the game’s theme and displays the game’s logo.
Pause menu
Displayed when the user pauses by pressing
P
.Dependencies
11
Tasks
Milestones
Completion Deadline: 29 Aug
Extras (optional)
Documentation
Members