UQcsse3200 / 2024-studio-2

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Convolutional Layers in Tile Generation #229

Closed BenGhahramaniUQ closed 1 month ago

BenGhahramaniUQ commented 1 month ago

Description

Task: Convolutional Layers in Tile Generation. Feature: Procedural Map Generation with Convolutional Layers and Chunk-Based Spawning The goal of this task is to integrate convolutional layers to enhance map tile generation. This approach will serve as a more advanced alternative to the wave function collapse algorithm. The convolutional layers will assess adjacent tiles and use a weighted sum approach to determine the most appropriate tile for each position, ensuring smoother transitions and cohesion across tiles.

Objectives

Example

Dependencies

This task will require the below tasks to also be completed.

Milestones

List of steps that need to be completed for this task.

Completion Deadline: Sep. 12

Documentation

Members

BenGhahramaniUQ (@BenGhahramaniUQ) Howie (@Howard-12) Praneet (@praneetdhoolia) JonnaHerman (@JonnaHerman) Chloe Catane (@chloemicah)

praneetdhoolia commented 1 month ago

Convolutional layers not fully incorporated (change in work plan).