Closes #191, #277 and https://github.com/UQcsse3200/2024-studio-2/issues/152# and implements the conversion of enemy entities to friendly entities once defeated. Currently, once the enemy is defeated, the game deletes the enemy entity but the EntityConverter class works as expected and should show the enemy as a friendly during Sprint 3.
Closes #191, #277 and https://github.com/UQcsse3200/2024-studio-2/issues/152# and implements the conversion of enemy entities to friendly entities once defeated. Currently, once the enemy is defeated, the game deletes the enemy entity but the EntityConverter class works as expected and should show the enemy as a friendly during Sprint 3.