Enhances the display of stats changes in combat by
Adding an Enemy hunger bar in Combat
Adding stats change popups to indicate when the player or enemy's stats (health and hunger) are changed by a combat move.
Closes #547
Type of change
Please delete options that are not relevant.
[x] New feature (non-breaking change which adds functionality)
[x] This change requires a documentation update
How Has This Been Tested?
Most of the testing done has been visual testing. To test the functionality, enter combat and see that the enemy's hunger bar updates when the enemy uses Attack or Guard. Additionally, stats change popups should be correctly displayed around the animal entities to reflect changes in their health and hunger caused by combat moves.
Checklist:
[x] My code follows the style guidelines of this project
[x] I have performed a self-review of my code
[x] I have commented my code, particularly in hard-to-understand areas
[x] I have made corresponding changes to the documentation
[x] My changes generate no new warnings
[x] I have added tests that prove my fix is effective or that my feature works
[x] New and existing unit tests pass locally with my changes
[x] Any dependent changes have been merged and published in downstream modules
Description
Enhances the display of stats changes in combat by
Closes #547
Type of change
Please delete options that are not relevant.
How Has This Been Tested?
Most of the testing done has been visual testing. To test the functionality, enter combat and see that the enemy's hunger bar updates when the enemy uses Attack or Guard. Additionally, stats change popups should be correctly displayed around the animal entities to reflect changes in their health and hunger caused by combat moves.
Checklist: